Regenerator Information

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Regenerator Information

Post by Lucarad Ahdera on Sun Aug 29, 2010 3:37 pm

Section 2 R E G E N O R A T O R S
Regenerators are a creation of the Vatican, so they are an Iscariot exclusive race. A Regenerator is what Father Anderson is in the OVA, and Manga. They have the ability to regenerate severed limbs, digits, even decapitated heads. They are fast, and agile to boot. Not to mention, they have heightened strength, and reflexes that only improves as time goes on. It takes a regenerator that is on the same level of Anderson only one post to regenerate small wounds, and regenerate from from severed limbs/decapitation

Regenerators
Regenerators are classified into skills of their abilities. They are usually much more diverse as far as their skills go and what area of their skills they are strongest in.
    Unskilled-16 points [No skill can be above trained]
    Experienced-30 points [No skill can be above Advanced]
    Trained- 42 points [Can have only 1 Master ranked skill]
    Advanced-56 points [Can have only 3 Master ranked skills]
    Master-[Master on all skills]


1.Enhanced Durability
    •Unskilled: Cannot deflect any weaponry and has no special immunities.
    •Experienced: Can deflect small wooden weaponry from the skin.
    •Trained: Can deflect any wooden weaponry from the skin with a slight resistance to metal.
    •Advanced: Can deflect non durable metals like copper from the body and can deflect low powered bullets [Ex. From a "cross the card table" gun.]
    •Master: Can deflect bullets from small handguns and prevent the damage of metals up to the durability of iron from the skin.


2. Holy Barriers and Consecration
    •Unskilled: Cannot use the technique.
    •Experienced: Can summon pages that can trap up to a category C. Vampire without the pages being removed. [By trap I mean that if they are in a house and the pages are on the doors they cannot use the doors.]

    •Trained: Can summon pages that can trap up to a category B. Vampire without the pages being removed. Can use these pages to attach physically to a Vampire in order to prevent the movement of a certain limb or digit. [Ex. A paper gets slapped onto a Vampire's wrist and the Vampire loses the use of that wrist until a post later if they make an effort to remove the paper.]

    •Advanced: Can summon pages that can trap up to a category B. Vampire without the pages being removed. Can use these pages to attach physically to a Vampire in order to prevent the movement of a certain limb or digit. Can use the pages to teleport away and back to the Iscariot base if they have a full two posts to prepare the teleportation.

    •Master: Can summon pages that can trap up to a category B. Vampire without the pages being removed. Can use these pages to attach physically to a Vampire in order to prevent the movement of a certain limb or digit. Can use the pages to teleport away and back to the Iscariot base if they have a full one posts to prepare the teleportation. Also can create a vampire ward in a building that can prevent up to C rank vampires from entering the building.


3.Enhanced Regeneration
    •Unskilled: Can regenerate minor wounds in two posts, major wounds in five posts, lost limbs in seven posts and cannot heal from a lost head or heart.

    •Experienced: Can regenerate minor wounds in a single post, major wounds in three posts, lost limbs in four posts and can heal from either a lost head or heart in ten posts but if both are lost they cannot regenerate.

    •Trained: Can regenerate minor wounds within a post [Ex. Can regenerate instantly], major wounds in a single post, lost limbs in two posts and can heal from both a lost head or heart in five posts but not both. [Note if the one missing limb is a head that the body cannot move any longer only fall down and wait for the time to heal to be complete]

    •Advanced: Can regenerate minor wounds within a post, major wounds within a post, lost limbs in a single post and can heal from both a lost head and heart at the same time in five posts. The only way to kill this level of regenerator is to remove all of the limbs from the torso and destroy the heart. [Note if the head is destroyed the body can only move for a single post after that before having to fall over and wait for the head to regrow.]

    •Master: Can regenerate from minor wounds, major wounds and lost limbs within a post. Can heal from a lost head or a lost heart within a single post. [It is important at this level because a lost head means the body can still move on its own but it cannot percieve the world around it while the head is gone.] The only way to destroy a master regenerator is to completely destroy the entire body. [Ex. Melting or being burned to ash.]


4. Precision
    •Unskilled: Cannot use this ability.
    •Experienced: Has the ability to aim, perfectly, attacks from any weapon at the maximum speed of a normal human.
    •Trained: Has the ability to precisely aim weapons that require aim [Such as a sniper rifle] while moving at speeds of up to 10 mph.
    •Advanced: Has the ability to precisely aim any weapon while moving at speeds of up to 25 mph.
    •Master: Has the ability to precisely aim any weapon while moving at any speed up to 75 mph. [This includes while in vehicles as well as moving outside of vehicles.]


5.Inscriptions [Note: Inscribed weapons count as blessed. However in order to inscribe a weapon a post must be made before the actual use of said weapon describing the inscription process and this post may be no less than 300 words.]
    •Unskilled: Cannot inscribe anything.
    •Experienced: Can inscribe some weapons [Swords, hanguns and wooden stakes].
    •Trained: Can inscribe the weapons that any lower rank can inscribe with the addition of the following weapons. Rifles, hammers and individual bullets.
    •Advanced: Can inscribe any weapon or any type of ammunition.
    •Master: Can inscribe any weapon or any type of ammuniton. Can inscribe things at a reduced amount of words [150]. Also can inscribe weapons in battle with the correct inscription tool and the process taking two posts.


6.Superhuman Strength
    •Unskilled: This level is of the average strength of a body builder.
    •Experienced: This is your world's strongest man type of strength.
    •Trained: This has the strength to punch through solid metal.
    •Advanced: This level is the strength to rip someone in half or pull aluminum apart.
    •Master: This level of strength is on the level to with ease punch through one foot of aluminum without difficulty.


7.Superhuman Speed -[This is the max speed for short bursts of a maximum of two posts]
    •Unskilled: The speed of a fit and athletic person.
    •Experienced: The speed of an olympic athlete.
    •Trained: The speed of a proffessional biker on his bike.
    •Advanced: The speed of a cheetah.
    •Master: The speed of the average car going at maximum speed.


8.Superhuman Senses
    •Unskilled: that of an average human
    •Experienced: Senses heightened to double that of a normal human.
    •Trained: Senses heightened to double of that of a Category D vampire.
    •Advanced: Senses heightened to be triple that of a Category D vampire.
    •Master: Senses heightened to be double of that of a Category C vampire.


9.Blessings [Blessings are similar to inscriptions however they are less permanent and less able to be told apart. The difference is that a blessing takes less time but are harder to preform and have different requirments. Also blessings cannot be seen so make sure before you pick up a weapon you know whether it has been through this process or not. Also just like inscriptions this cannot be done in battle. A blessing requires a 150 word post.]
    •Unskilled: Cannot preform blessings
    •Experienced: Can preform blessings of objects that are made of silver or are in the shape of a cross.
    •Trained: Can preform blessings of objects that have silver on them or have a cross on them.
    •Advanced: Can preform blessings on objects that any lower rank can preform but they can be preformed in battle if the object fits the requirment.
    •Master: Can preform blessings on any object as well as in battle.


10.Recoil
    •Unskilled: Suffers the same recoil as a normal human from any type of attack.

    •Experienced: Can ignore small recoils [such as shooting a gun and being hit by small objects like small rocks.]

    •Trained: Can ignore medium recoils [such as shooting a sniper rifle would not longer move the body and getting stabbed without much force and getting shot with a low powered gun will not cause the body to stop moving at all.

    •Advanced: Can ignore larger recoils [such as getting shot by a rifle or a high powered gun. The damage would be done but the recoil would not be present. Also at this level someone could shoot any weapon or attack with anything without suffering a kick-back]

    •Master: Can ignore almost all recoil. [An explosion or an incredibly high powered gun with the force of a modern sniper rifle would be the only thing that would cause a minor movement in the body.]


11.Age resistance
    •Unskilled: Ages normally
    •Experienced: Ages at 75% of the rate of a normal human [four years would go by as if they were three.]
    •Trained: Ages at 50% of the rate of a normal human [four years would go by as if they were two]
    •Advanced: Ages at 25% of the rate of a normal human. [four years would go by as if they were one.]
    •Master: Ages at 0% of the rate of a normal human. [any amount of years would go by as if no time had gone by at all.]


12.Anti-Gravity
    •Unskilled: Cannot preform any anti-gravity technique.
    •Experienced: Cannot preform any anti-gravity technique.
    •Trained: Cannot preform any anti-gravity technique.
    •Advanced: Can walk on any wall except for those at a 90 degree angle.
    •Master: Can walk on any walls.


13. Required Rest
    •Unskilled: Nightly rest for 8 hours.
    •Experienced: Nightly rest for 4 hours.
    •Trained: Rest for 4 hours every two days.
    •Advanced: Rest for 8 hours every week.
    •Master: Rest for 8 hours every 14 days.
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Lucarad Ahdera

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